It was a long time since I wrote something here, mostly because I have been very busy with work and family (third child on the way - woo!
Right now I learning to use Blender (3D modeling software). It's something I should have done ages ago, and I believe it will help me tremendously once I get decent at it.
The main plan is to create reference models for drawings. Earlier I took a look at Smithmicros Poser, which is a tool aimed at character animation and rendering (it comes with ready to use models out of the box). While certainly an easy way to get things done, I feel that the interface in Poser is sort of clumsy, and no matter how you look at things it's quite limited compared to what you can do if you do the modeling yourself (sort of comparing Gamemaker to C++, if that makes any sense).
So, be prepared to see some awkward modeling work soonish. With some luck, it will get better with time, though